![]() Throughout the war, the high Priestess of Isendor, has been using her powers to guide her troops and keep an eye on the land as a whole. This took its tool, and eventually she lost the ability to fully control her power. She now spends her days locked in a tower with priestesses constantly working to suppress her power with their own. So they returned to their barren wasteland and decided to wait for another another time when they have the power to destroy all life/ The Undead tried their best to conquer the land of the living, but soon realized that those were not suitable for them to much light and vegetation. The Demons had been suppressed yet again. But the King had learnt that The Demons would always slowly re-gain their strength and eventually attack again. Mountain Trolls Victory Wood Elves Victory He created an elite group of knights, called "The Watchers", who would provide early warning of any further demon uprisings. ![]() The Wood Elves returned to the forest, but with a renewed suspicion of those that live outside it. While they were content to live in peace, they knew now to keep a watch on those around to avoid being caught off guard by war again. The Demons had attainted victory, but it was a hollow one. None of those beings could ever understand the constant pain that they felt, no matter how much torture was used. The Arnolds had finally managed to eliminate all possible ancestors of the human resistance, and therefore all returned to the future, to await orders.Overview In the Games Warlords: Call to Arms All this effort was doing was adding frustration to their already considerable anger. These elves that live in forests and woodland have great respect for nature and will defend it at all costs." They are described in Warlords: Call to Arms as "Wood Elves are a race in Beneril. Their special unit is Ranger and Double Swordsman. Warlords: Heroes Warlords 2: Rise of Demons They border the Human Alliance and Orcs of the South. Warlords:Call to Arms is not a significant game, but it is significant enough to be put on. The more powerful the unit, the longer the recharge time. You must wait for the units to "recharge". ![]() The arrow on the battle screen moves up or down to show where you release your units. You see your enemy's units and your units. You click on the arrow to the place you want to attack. Space releases a unit.Īt the beginning of the first battle, you see a screen where you can buy stuff. The controls for Campaign mode are W (or the up arrow) to move the arrow on the battle screen up, S (or the down arrow) to move the arrow on the battle screen down, A (or the left arrow) or D (or the right arrow) to change units. In a Two Player Battle, it is the same as Campaign except that there is no map and units are randomly choosen for either side. Money can be used to by new units (units differ from race to race). A win earns money and a defeat does nothing. If he clicks on the arrow, he then attacks that area. If the cursor is hovered over the arrow, it shows the difficulty of the attack in percent and shows who it is owned by. When on the map, the player sees where he owns and what the enemy owns. Main Menu brings the player back to the Main Menu. Start New Campaign starts the player again from the beginning. ![]() Clicking on Continue Campaign continues where the player left off. They are Continue Campaign, Start New Campaign, and Main Menu. When the player clicks on Campaign, three things come up. They are:Ĭampaign mode is were the player plays the computer. Typing c on the Main Menu opens a cheat code box. When the time runs out, you lose or win based on the territory bar on the top. If the "territory bar" on the top of the screen goes all the way to the enemy's side, you win, but if the bar goes all the way to your side, you lose. ![]() You defeat the enemy by getting more of your troops to the enemy's side. The object of the game is to defeat the enemy, either the computer or another person. ![]()
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